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The Sun Temple
This project involved the composition of music, field recordings of environmental ambience, recording dialogue and the implementation of all of those assets into Unreal Engine 4 to create a traversable 3D soundscape. Throughout the temple there are three distinct areas that all called for their own music, reverbs and ambience all tied to in-game assets to enhance the player's immersion while exploring. Additionally, I customised code to include randomised sinister whispers in the back room to unsettle those who dared to enter.
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