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Whittlestead
Final Major Project
Walkthrough
My final project for university involved creating an interactive audio system for a Unity 3D asset using FMOD. I created an adaptive area-based music mix, a detailed footstep system, acousmatic ambiences and a host of other sound effects all reactive to the player's movement as they explore the world. Implementation took the most time to perfect in order to achieve the right balance between each element of audio.
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Presentation
Behind the Scenes
FMOD Demonstrations - Final Major Projec...
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