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Image by Ales Krivec

Whittlestead

Final Major Project

Walkthrough

My final project for university involved creating an interactive audio system for a Unity 3D asset using FMOD. I created an adaptive area-based music mix, a detailed footstep system, acousmatic ambiences and a host of other sound effects all reactive to the player's movement as they explore the world. Implementation took the most time to perfect in order to achieve the right balance between each element of audio.

Video
Presentation

Behind the Scenes

Music System
04:37
Player Sounds
02:24
Ambient Sounds
03:00
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